Videoconferencing system in virtual environment
Keywords:
VR, SplatAbstract
This work presents an immersive videoconferencing system based on WebSocket technology and Splat model rendering.The proposed solution enables real-time video communication integrated within a dynamic virtual environment with first-person navigation. Unlike traditional platforms, it offers high responsiveness, low hardware requirements, and greater accessibility, bridging the gap between conventional videoconferencing and full VR immersion.References
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Published
22.05.2025
Issue
Section
Articles
How to Cite
[1]
E. Toleutay and G. Rozinaj, “Videoconferencing system in virtual environment”, R, vol. 17, pp. 57–60, May 2025, Accessed: May 08, 2026. [Online]. Available: https://redzur.stuba.sk/conf/article/view/12