Videoconferencing system in virtual environment

Authors

  • Elvira Toleutay Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Slovakia Author
  • Gregor Rozinaj Institute of Multimedia Information and Communication Technologies Author

Keywords:

VR, Splat

Abstract

This work presents an immersive videoconferencing system based on WebSocket technology and Splat model rendering.The proposed solution enables real-time video communication integrated within a dynamic virtual environment with first-person navigation. Unlike traditional platforms, it offers high responsiveness, low hardware requirements, and greater accessibility, bridging the gap between conventional videoconferencing and full VR immersion.

References

Downloads

Published

22.05.2025

Issue

Section

Articles

How to Cite

[1]
E. Toleutay and G. Rozinaj, “Videoconferencing system in virtual environment”, R, vol. 17, pp. 57–60, May 2025, Accessed: May 08, 2026. [Online]. Available: https://redzur.stuba.sk/conf/article/view/12