Virtual Tour Using Gaussian Splatting

Authors

  • Samuel Lančarič Faculty of Electrical Engineering and Information Technology, Slovak University of Technology Bratislava, Slovakia Author
  • Marek Vančo Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Slovakia Author

Keywords:

Gaussian splatting, Virtual navigation, 2D‑to‑3D data processing, Digital twin, object

Abstract

This bachelor thesis includes the creation of an immersive tour and the creation of the most accurate copy of the school as a 3D model in which the user will be able to move freely, interact with the objects and especially to allow foreign students to visit the corridors of the faculty FEI STU in this way. To create the 3D model, I will use the technology "Gaussian splatting", which is designed to create 3D representations of objects and spaces from 2D data to 3D objects. Thanks to this technology we can create one or more 3D models from a number of images. I will use the program "Jawset, Postshot"[1] to process the data consisting of images of the school premises. I will also use the game development program "Unreal engine" in my research, which has direct compatibility with the 3D models created in "Jawset, Postshot"[2]. This compatibility will make the creation and thorough finalization of the project possible and much easier.

References

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Published

22.05.2025

Issue

Section

Articles

How to Cite

[1]
S. Lančarič and M. Vančo, “Virtual Tour Using Gaussian Splatting”, R, vol. 17, pp. 29–32, May 2025, Accessed: May 08, 2026. [Online]. Available: https://redzur.stuba.sk/conf/article/view/5