Application for advanced video conferencing in 3D space
Keywords:
Video conferencing, 3D environments, Gaussian Splatting, Three.js, Real-time communication, React.js, QuarkusAbstract
This paper presents a novel approach to video conferencing by introducing immersive 3D environments that extend communication beyond traditional 2D interfaces. In response to the limitations of traditional platforms, we propose a browser-based solution that combines spatial visualisation with real-time video streaming. The system uses Gaussian Splatting and Three.js to render realistic 3D environments, and integrates the Agora SDK for efficient video communication. Our architecture uses React.js for the frontend, Quarkus for the backend, and a MySQL database for user management. Through iterative prototyping and validation, we have demonstrated that this approach significantly improves user engagement and presence without requiring specialised hardware. The solution combines the accessibility of a web-based application with the immersive qualities of a 3D environment, addressing a critical gap in today's video conferencing technologies.References
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Published
22.05.2025
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Section
Articles
How to Cite
[1]
M. Alieksieienko and R. Vargic, “Application for advanced video conferencing in 3D space”, R, vol. 17, pp. 41–44, May 2025, Accessed: May 08, 2026. [Online]. Available: https://redzur.stuba.sk/conf/article/view/8